![]() ![]() The two major long-term problems are transportation and military might. That means it is time to start researching solutions to your long term problems. Opponents may gang up and you to try and take you down, or another civilization on the other side of the world may be conquering cities as quickly as you are. That does not make you invincible, however. RESEARCH!Īfter expanding aggressively and conquering even more aggressively, you should have a good sized empire. There is no reason not to, and the AI will likely attack you if you don’t attack it first. If the opponent went down more quickly than expected, find another civilization to attack. Once the process of conquering a civilization has begun, don’t spend too much time digesting it. A long drawn-out war against an evenly matched civilization does no one any good. The goal is to take over more cities with the least effort expended as possible. It is key to attack the weakest enemy, even if they could be a future ally, and to attack quickly. Scout out neighbors to find the one that is weakest, and then unleash your army upon them. Build the best offensive units possible, preferably something with a good attack rating and the ability to move at least two spaces per turn. Going on the offense is a straight-forward affair. The AI won’t care how friendly you are being. If you’re wanting to do the research or diplomatic route, don’t. Except now you’ll need to do it through conquering opponents rather than building new cities. ![]() Once you’ve built all the cities possible, it’s time to start thinking about expanding your empire further. If you don’t build a city there, your opponent likely will. Pick up the good spots first, but take the average ones, too. Once the Granary is built in a city, start emptying it out until it has a population of two or three by chain building settlers and take all the land that can be found. Granaries are an incredible improvement because they make population growth faster and are cheap. Be sure to research Pottery so the Granary can be built. Use workers vigorously to upgrade the land. Build early cities in places where production will be high and do everything possible to increase the population of those cities. Production is the second factor in expansion. The point is to have eyes out into the world which are uncovering spots for expansion, because it is impossible to build a city in a great spot if you don’t know about it. This should be augmented by two additional units. At default settings, the player will start with a group of explorers. Undertaking aggressive expansion requires two things. Settlers are cheap, the penalties for having cities far away from the capital are not that great, and there are no cultural factors which can make a large group of less developed cities a target for cultural warfare. Freeciv is a game that has very little penalty for expansion. EXPAND!īy far the best strategy a player can undertake in Freeciv is the strategy of constant expansion. Follow these tips, however, and you’ll soon conquer the world. And you’ll need those fundamental strategies, because Freeciv’s AI is ruthless. It is highly customizable, but many of the fundamental strategies remain the same as the Civilization games. ![]() Freeciv is a turn-based civilization management game built in the tradition of the Civilization series. ![]()
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